Mr.MoOoZa
المساهمات : 28 تاريخ التسجيل : 20/03/2022
| موضوع: افضل 9 مسابقات للسيرفرات الصعبة الأحد مارس 20, 2022 3:01 am | |
| دلوقتي 9 كويستات من عندي من السورس بتاعي باوتو انفيت, نخش علي الشرح علي طول بقا, افتح ملف Npcs في السي شارب وضيف الاكواد دي - الكود:
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//NEW Quest BY.MR AMR ///////////////////////////////////////////////////////////////// #region ConquerPK case 81500: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join ConquerPK?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 01 && DateTime.Now.Minute <= 4) { client.Entity.Teleport(8510, 50, 50); } else { dialog.Text("[ConquerPK] War is held during xx:01 To xx:04 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region ConquerPK Prize case 81501: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 05 && DateTime.Now.Minute <= 50) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); ; client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top2Ninja, DateTime.Now.AddMinutes(58)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest ConquerPK Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:05"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region GhostPk case 81502: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join Ghostpk?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 06 && DateTime.Now.Minute <= 9) { client.Entity.Teleport(8511, 50, 50); } else { dialog.Text("[Ghost Pk] War is held during xx:6 To xx:9 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region Ghost Winner case 81503: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 10 && DateTime.Now.Minute <= 50) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top2Archer, DateTime.Now.AddMinutes(58)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest GhostPk Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:10"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region StayAlive pk case 81504: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join StayAlive pk?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 16 && DateTime.Now.Minute <= 19) { client.Entity.Teleport(8512, 50, 50); } else { dialog.Text("[StayAlive] War is held during xx:16 To xx:19 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region StayAlive Prize case 81505: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 20 && DateTime.Now.Minute <= 50) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top2Warrior, DateTime.Now.AddMinutes(58)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest StayAlive Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:20"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region PrinceWar case 81508: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join PrinceWar?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 23 && DateTime.Now.Minute <= 26) { client.Entity.Teleport(8514, 50, 50); } else { dialog.Text("PrinceWar War is held during xx:23 To xx:26 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region PrinceWar Prize case 81509: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 27 && DateTime.Now.Minute <= 50) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top3Warrior, DateTime.Now.AddHours(1)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest PrinceWar Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:27"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region AttackersTop case 91510: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join AttackersTop."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 32 && DateTime.Now.Minute <= 35) { client.Entity.Teleport(8527, 50, 50); } else { dialog.Text("AttackersTop War is held during xx:32 To xx:35 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region AttackersTop Prize case 91511: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 36 && DateTime.Now.Minute <= 59) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top2Archer, DateTime.Now.AddHours(1)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Winner Quest AttackerPk Prize" + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:36 "); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion /////////////////////////////////////////////////////////////// #region RabbitPK case 81516: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join RabbitPK?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 38 && DateTime.Now.Minute <= 41) { client.Entity.Teleport(8518, 50, 50); } else { dialog.Text("Rabbit War is held during xx:38 To xx:41 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region Rabbit Prize case 81517: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 43 && DateTime.Now.Minute <= 59) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top8Warrior, DateTime.Now.AddHours(1)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Winner Quest RabbitPK and get " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:43"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region RevengerWar case 91500: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join RevengerWar."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 47 && DateTime.Now.Minute <= 50) { client.Entity.Teleport(8526, 50, 50); } else { dialog.Text("ReVenger War is held during xx:47 To xx:50 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region ReVenger War Winner case 91501: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 52 && DateTime.Now.Minute <= 59) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top8Ninja, DateTime.Now.AddHours(1)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Winner Quest ReVenger Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:52 "); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region Dead World case 81524: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join Dead World?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 53 && DateTime.Now.Minute <= 55) { client.Entity.Teleport(8522, 50, 50); } else { dialog.Text("[Dead World] War is held during xx:53 To xx:55 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region Dead World Prize case 81525: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 57 && DateTime.Now.Minute <= 59) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top2Ninja, DateTime.Now.AddHours(1)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest Dead World Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:57"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// #region MemberAlter case 81526: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to join MemberAlterPK?."); dialog.Option("Yes Please", 1); dialog.Option("Not now.", 255); dialog.Send(); break; } case 1: { if (DateTime.Now.Minute >= 57 && DateTime.Now.Minute <= 59) { client.Entity.Teleport(8523, 50, 50); } else { dialog.Text("MemberAlter War is held during xx:57 To xx:00 in every Day"); dialog.Option("I don't care.", 255); dialog.Send(); break; } break; } } break; } #endregion #region MemberAlter Prize case 81527: switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there > " + client.Entity.Name + " < Would you like to claim your Prize?."); dialog.Option("Yes Please", 1); dialog.Option("I don't care.", 0xff); dialog.Send(); break; }
case 1: { int alive = 1; var Now64 = DateTime.Now; if (DateTime.Now.Minute >= 01 && DateTime.Now.Minute <= 09) { if (alive == 1) { client.Entity.ConquerPoints += 20000; client.Entity.RemoveFlag((ulong)FlagsUpdate.Flags.Ride); client.Entity.AddTopStatus((ulong)FlagsUpdate.Flags2.Top2Fire, DateTime.Now.AddHours(1)); Kernel.SendWorldMessage(new Message("Congratulations! > " + client.Entity.Name + " < You Wenner Quest MemberAlter Prize " + 20000 + " CPs.", System.Drawing.Color.Black, Message.Center), Server.Values); client.Entity.SendSpawn(client, true); client.Entity.Teleport(1002, 303, 278); EntityTable.SaveEntity(client); } else { dialog.Text("There are still " + alive + " players in the map kill it first to claim prize!"); dialog.Option("okay", 0xff); dialog.Send(); } } else { dialog.Text("Hey there > " + client.Entity.Name + " < You can only claim the prize when the time on or after xx:01"); dialog.Option("okay", 0xff); dialog.Send(); } break; } case 2: { { client.Entity.Teleport(1002, 302, 280); } break; } } break; #endregion ///////////////////////////////////////////////////////////////// افتح ملف Thread.cs او World ضيف دول - الكود:
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#region ConquerPK PK if (DateTime.Now.Minute == 01 && Now64.Second == 10) { Kernel.SendWorldMessage(new Message(" ConquerPK Pk, Now Online All Go To Play PK, !", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" ConquerPK Pk, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 327, 250); }, null, 60); } #endregion #region Ghost PK if (DateTime.Now.Minute == 06 && Now64.Second == 10) { Kernel.SendWorldMessage(new Message(" Ghost Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" Ghostpk Pk, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 331, 250); }, null, 60); } #endregion #region StayAlive PK if (DateTime.Now.Minute == 16 && Now64.Second == 10) { Kernel.SendWorldMessage(new Message(" StayAlive Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" StayAlive Pk, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 339, 250); }, null, 60); } #endregion #region PrinceWar if (DateTime.Now.Minute == 23 && Now64.Second == 1) { Kernel.SendWorldMessage(new Message("(PrinceWar Pk, Now Online All Go To Play PK", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" PrinceWar, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 335, 250); }, null, 60); } #endregion #region Attackers QuesT if (DateTime.Now.Minute == 32 && Now64.Second == 1) { Kernel.SendWorldMessage(new Message(" Attackers Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" Attackers QuesT Pk, Now Online, like to Join?", (p) => { p.Entity.Teleport(1002, 343, 250); }, null, 60); } #endregion #region Rabbit PK if (DateTime.Now.Minute == 38 && Now64.Second == 1) { Kernel.SendWorldMessage(new Message(" Rabbit Pk, Now Online All Go To Play PK !", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" Rabbit Pk, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 323, 250); }, null, 60); } #endregion #region RevengerWar if (DateTime.Now.Minute == 47 && Now64.Second == 1) { Kernel.SendWorldMessage(new Message(" ReVenger, Now Online All Go To Play PK,!", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" ReVengerWar Pk, Now Online, like to Join? ", (p) => { p.Entity.Teleport(1002, 319, 250); }, null, 60); } #endregion #region Dead World if (DateTime.Now.Minute == 53 && Now64.Second == 1) { Kernel.SendWorldMessage(new Message(" Dead World Pk, Now Online All Go To Play PK!", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox(" Dead World Pk, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 315, 250); }, null, 60); } #endregion #region MemberAlter if (DateTime.Now.Minute == 57 && Now64.Second == 10) { Kernel.SendWorldMessage(new Message(" MemberAlter, Now Online All Go To Play PK,!", Color.White, Message.Talk), Server.Values); foreach (var client in Server.GamePool) client.MessageBox("War, MemberAlter, Now Online, like to Join? ", p => { p.Entity.Teleport(1002, 311, 250); }, null, 60); } #endregion وبعدين خش علي ملف Constants ابحث عن - الكود:
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PKFreeMaps وتحت القوس ضيف دول - الكود:
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8510,8511,8512,8514,8518,8522,8523,8526,8527, افتح النافي كات وفي ملف npsc ضيف الاكواد دي او دوس f6 ايطلعلك القونصل حط فيهم دول - الكود:
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INSERT INTO `npcs` VALUES ('81500', '[ Conquer-PK ]', '0002', '50046', '1002', '0327', '0247', 'ninjapk_third'); INSERT INTO `npcs` VALUES ('81501', 'Prize', '0002', '29206', '8510', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('81502', '[ Ghost-PK ]', '0002', '50010', '1002', '0331', '0247', 'Archerpk_third'); INSERT INTO `npcs` VALUES ('81503', 'Prize', '0002', '29206', '8511', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('81504', '[ StayAlivePK ]', '0002', '50000', '1002', '0339', '0247', 'warriorpk_second'); INSERT INTO `npcs` VALUES ('81505', 'Prize', '0002', '29206', '8512', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('81508', '[ PrinceWar ]', '0002', '50076', '1002', '0335', '0247', 'warriorpk_third'); INSERT INTO `npcs` VALUES ('81509', 'Prize', '0002', '29206', '8514', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('91510', '[ Attacking ]', '0002', '50037', '1002', '0343', '0247', 'Archerpk_second'); INSERT INTO `npcs` VALUES ('91511', 'Prize', '0002', '29200', '8527', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('81516', '[ Rabbit-War ] ', '0002', '50610', '1002', '0323', '0247', 'warriorpk_eight'); INSERT INTO `npcs` VALUES ('81517', 'Prize', '0002', '29200', '8518', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('91500', '[ ReVenger-War ]', '0002', '51586', '1002', '0319', '0247', 'ninjapk_eight'); INSERT INTO `npcs` VALUES ('91501', 'Prize', '0002', '29200', '8526', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('81524', '[ Dead-World ]', '0002', '50020', '1002', '0315', '0247', 'ninjapk_second'); INSERT INTO `npcs` VALUES ('81525', 'Prize', '0002', '29200', '8522', '0032', '0050', ''); INSERT INTO `npcs` VALUES ('81526', '[ MemberAlter ]', '0002', '50056', '1002', '0311', '0247', 'firepk_eight'); INSERT INTO `npcs` VALUES ('81527', 'Prize', '0002', '29200', '8523', '0032', '0050', ''); ونفتح بردو ملف maps في النافي كات ونضيف الاكواد دي - الكود:
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INSERT INTO `maps` VALUES ('8510', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8511', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8512', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8514', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8527', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8518', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8526', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8522', '700', '0007', '0000'); INSERT INTO `maps` VALUES ('8523', '700', '0007', '0000'); | |
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